I'm currently developing an application related to ARKit
on iOS 11.0 and XCode 9.0 Beta.
I have problem loading dae file which was exported from Maya 2017.
It's super weird since I can successfully load and display dae file downloaded from the internet.
Thanks for any information, much appreciated.
Below is part of my code:
SCNScene *ball = [SCNScene sceneNamed:@"ball.dae"];
if(ball == nil)
printf("Couldn`t load model successfully\n");
SCNNode *ballNode = [ball.rootNode childNodeWithName:@"Cube" recursively:true];
[scene.rootNode addChildNode:ballNode];
So I figured this thing out, you got to place a light to show your object.
Collected from the Internet
Please contact [email protected] to delete if infringement.
Comments