我正在尝试使用TCPClient
和TCPListner
类在c#应用程序中通过TCP / IP发送消息
以下是我从codeproject网站获得的代码。
客户 code written over btn click
try
{
TcpClient tcpclnt = new TcpClient();
Console.WriteLine("Connecting.....");
tcpclnt.Connect("192.168.0.102", 8001);
// use the ipaddress as in the server program
Console.WriteLine("Connected");
//Console.Write("Enter the string to be transmitted : ");
String str = textBox1.Text;
Stream stm = tcpclnt.GetStream();
ASCIIEncoding asen = new ASCIIEncoding();
byte[] ba = asen.GetBytes(str);
Console.WriteLine("Transmitting.....");
stm.Write(ba, 0, ba.Length);
byte[] bb = new byte[100];
int k = stm.Read(bb, 0, 100);
for (int i = 0; i < k; i++)
Console.Write(Convert.ToChar(bb[i]));
tcpclnt.Close();
}
catch (Exception ex)
{
Console.WriteLine("Error..... " + ex.Message);
}
服务器 code written on form_load
try
{
IPAddress ipAd = IPAddress.Parse("192.168.0.102");
// use local m/c IP address, and
// use the same in the client
/* Initializes the Listener */
TcpListener myList = new TcpListener(ipAd, 8001);
/* Start Listeneting at the specified port */
myList.Start();
Console.WriteLine("The server is running at port 8001...");
Console.WriteLine("The local End point is :" +
myList.LocalEndpoint);
Console.WriteLine("Waiting for a connection.....");
Socket s = myList.AcceptSocket();
Console.WriteLine("Connection accepted from " + s.RemoteEndPoint);
byte[] b = new byte[100];
int k = s.Receive(b);
Console.WriteLine("Recieved...");
string str = string.Empty;
for (int i = 0; i < k; i++)
{
Console.Write(Convert.ToChar(b[i]));
str = str + Convert.ToChar(b[i]);
}
label1.Text = str;
ASCIIEncoding asen = new ASCIIEncoding();
s.Send(asen.GetBytes("The string was recieved by the server."));
Console.WriteLine("\nSent Acknowledgement");
/* clean up */
s.Close();
// myList.Stop();
}
在这里client
,我发送了写在文本框中的字符串,tcp
并被很好地接收了server
。
但是,当我尝试发送另一个字符串时,它没有任何失败,exception
并且客户端应用程序挂起了无限长的时间。
这是怎么了?
服务器应始终处于侦听模式,即服务器代码应处于while循环中,以便它可以连续接受客户端。您的服务器将接受一个客户端,然后自行关闭。因此,如果您单击客户端的按钮,则新的客户端会尝试连接到服务器,但是现在服务器将不可用。
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我来说两句