我在启动画面中使用Handler来延迟重定向到下一个活动,如下所示。
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.entrance);
screenTimeOut();
}
private void screenTimeOut() {
/* New Handler to start the next screen
* and close this Entrance after some seconds.*/
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
initTracker();
/* Create an Intent that will start the Next-Activity. */
checkLoginStatus();
}
}, SPLASH_DISPLAY_LENGTH);
}
在另一项活动中,将上下文传递给一个类,并在单击按钮时按如下方式保存其中的上下文。
private Tools tools;
tools = new Tools(DetailsScreen.this, true);
工具
private Context _context;
private Fragment _fragment;
private Activity activity;
private String filePath = null;
private String camImagePath = null;
public Tools() {
}
public Tools(Context _context, boolean flag) {
this._context = _context;
this.activity = (Activity) _context;
initPath();
if (flag) {
createImageFile();
}
}
这些中的任何一个是泄漏的原因吗?
以及如何使用处理程序如下。
private Handler mHandler = new Handler();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.entrance);
screenTimeOut();
}
private void screenTimeOut() {
/* New Handler to start the next screen
* and close this Entrance after some seconds.*/
mHandler.postDelayed(new Runnable() {
@Override
public void run() {
initTracker();
/* Create an Intent that will start the Next-Activity. */
checkLoginStatus();
}
}, SPLASH_DISPLAY_LENGTH);
}
@Override
protected void onDestroy() {
super.onDestroy();
mHandler.removeCallbacksAndMessages(null);
}
Handler
并且Runnable
不应以匿名方式使用。activity.getContext()
。此处的更多信息:
http : //www.androiddesignpatterns.com/2013/01/inner-class-handler-memory-leak.html http://www.androiddesignpatterns.com/2013/04/activitys-threads-memory-leaks .html
本文收集自互联网,转载请注明来源。
如有侵权,请联系[email protected] 删除。
我来说两句