我正在开发绘图应用程序。而且我已经创建了一个绘图视图,允许用户在该视图上绘图。
问题是,当我在其上绘制时,它超出了图像的区域(请参考图片,黄线超出了实际的照片区域),如何将画布大小粘贴到实际的图像上?
以及imageview如何缩放?这意味着,当用户单击笔按钮时,它将进行绘制;当用户再次单击时,它将变为缩放功能。
谢谢。缩放功能可以稍后解决,并且超出区域的问题需要首先解决
这是xml中的自定义绘制视图
<com.example.tool.DrawView
android:id="@+id/draw"
android:layout_width="match_parent"
android:layout_height="match_parent" />
这是java
public class DrawView extends ImageView {
private int color = Color.BLACK;
private float width = 4f;
private List<Holder> holderList = new ArrayList<Holder>();
private class Holder {
Path path;
Paint paint;
Holder(int color, float width) {
path = new Path();
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(width);
paint.setColor(color);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeJoin(Paint.Join.ROUND);
paint.setStrokeCap(Paint.Cap.ROUND);
}
}
public DrawView(Context context) {
super(context);
init();
}
public DrawView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public DrawView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
private void init() {
holderList.add(new Holder(color, width));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
for (Holder holder : holderList) {
canvas.drawPath(holder.path, holder.paint);
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float eventX = event.getX();
float eventY = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
holderList.add(new Holder(color,width));
holderList.get(holderList.size() - 1).path.moveTo(eventX, eventY);
return true;
case MotionEvent.ACTION_MOVE:
holderList.get(holderList.size() - 1).path.lineTo(eventX, eventY);
break;
case MotionEvent.ACTION_UP:
break;
default:
return false;
}
invalidate();
return true;
}
public void resetPaths() {
for (Holder holder : holderList) {
holder.path.reset();
}
invalidate();
}
public void setBrushColor(int color) {
this.color = color;
}
public void setWidth(float width) {
this.width = width;
}
}
我称其为:
DrawView pic = findViewById(R.id.draw);
pic.setImageBitmap(bitmap);
非常感谢您的帮助
首先计算显示的图像大小,然后将eventX和eventY钳位到显示图像的边界。代码如下:
int imageViewH=imageView.getMeasuredHeight();//height of imageView
int imageViewW =imageView.getMeasuredWidth();//width of imageView
int drawableH =imageView.getDrawable().getIntrinsicHeight();//original height of underlying image
int drawableW=imageView.getDrawable().getIntrinsicWidth();//original width of underlying image
int displayH, displayW; // the shown height and width of the picture.
int leftX, rightX, topY, bottomY; // the shown edges of the picture.
if (imageViewH/drawableH <= imageViewW/drawableW){
displayW = drawableW*imageViewH/drawableH;//rescaled width of image within ImageView
displayH = imageViewH;
leftX = (imageViewW - displayW)/2; // left edge of the displayed image.
rightX = leftX + displayW; // right edge of the displayed image.
topY = 0; // top edg
bottomY = displayH; // bottom edge.
}else{
displayH = drawableH*imageViewW/drawableH;//rescaled height of image within ImageView
displayW = imageViewW;
leftX = 0; // left edge of the displayed image.
rightX = displayW; // right edge of the displayed image.
topY = (imageViewH - displayH)/2; // top edg
bottomY = topY + displayH; // bottom edge.
}
//TODO: clamp the eventX and eventY to the bound of leftX, rightX, topY, bottomY
注意:只有在ImageView具有已测量的高度和可绘制对象之后,才应使用该代码。
本文收集自互联网,转载请注明来源。
如有侵权,请联系[email protected] 删除。
我来说两句