我需要做的非常简单,我需要使用CIMG绘制矢量,然后将图形保存为jpg,然后使用JAGPDF将jpg添加到PDF文档中。为了将CIMG保存为JPG,该程序使用了一个名为Image Magick的外部程序。
我想避免使用该程序,而是先将CIMG另存为BMP(本机执行此操作),然后再从bmp保存jpg,从而避免使用GDI +。
MCVE程序看起来像这样
#include "CImg.h"
#include <jagpdf/api.h>
#include <vector>
using namespace jag;
using namespace cimg_library;
int main(int argc, char** const argv)
{
const float x0 = 0;
const float x1 = 9;
const int resolution = 5000;
// Create plot data.
CImg<double> values(1, resolution, 1, 1, 0);
const unsigned int r = resolution - 1;
for (int i1 = 0; i1 < resolution; ++i1)
{
double xtime = x0 + i1*(x1 - x0) / r;
values(0, i1) = 2 * sin(xtime);
}
CImg<unsigned char> graph;
graph.assign(750, 240, 1, 3, 255);
static const unsigned char black[] = { 0, 0, 0 }, white[] = { 255, 255, 255 };
static const unsigned char red[] = { 255, 200, 200 }, bred[] = { 255, 0, 0 };
graph.draw_grid(6, 6, 0, 0, false, true, red, 10.0f, 0xFFFFFFFF, 0xFFFFFFFF);
graph.draw_grid(30, 30, 0, 0, false, true, bred, 10.0f, 0xFFFFFFFF, 0xFFFFFFFF);
graph.draw_graph(values, black, 1, 1, 1, 2, -2, 0xFFFFFFFF);;
//////////////Method 1: Using Image Magick////////////////
graph.save_jpeg("plot2.jpg");
pdf::Document doc(pdf::create_file("report.pdf"));
doc.page_start(848.68, 597.6);
pdf::Image imag2 = doc.image_load_file("plot2.jpg");
doc.page().canvas().image(imag2, 50, 50);
doc.page_end();
doc.finalize();
//////////////Method 2: Using GDI+////////////////
graph.save("plot.bmp");
SaveFile();
pdf::Document doc2(pdf::create_file("report2.pdf"));
doc2.page_start(848.68, 597.6);
pdf::Image imag = doc2.image_load_file("plot.jpg");
doc2.page().canvas().image(imag, 50, 50);
doc2.page_end();
doc2.finalize();
return 0;
}
SaveFile()是以下函数,使用GDI +从plot.bmp转换为plot.jpg
#include <windows.h>
#include <objidl.h>
#include <gdiplus.h>
#include "GdiplusHelperFunctions.h"
#pragma comment (lib,"Gdiplus.lib")
VOID SaveFile()
{
// Initialize GDI+.
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
CLSID encoderClsid;
Status stat;
Image* image = new Gdiplus::Image(L"plot.bmp");
// Get the CLSID of the PNG encoder.
GetEncoderClsid(L"image/jpeg", &encoderClsid);
stat = image->Save(L"plot.jpg", &encoderClsid, NULL);
if (stat == Ok)
printf("plot.jpg was saved successfully\n");
else
printf("Failure: stat = %d\n", stat);
delete image;
GdiplusShutdown(gdiplusToken);
}
两种方法都保存了属性中似乎具有相同大小的jpgs,但是第一种方法将图像正确地放置在pdf中,而第二种方法将大图像放置在pdf中,即使它们被假定为相同的大小。我怎样才能解决这个问题?
随附的是report1和report2的快照
解决方案
根据您的建议,我能够修改SaveFile函数以控制de DPI,并在有人需要时发布了新代码。
VOID SaveFile()
{
// Initialize GDI+.
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
CLSID encoderClsid;
Status stat;
EncoderParameters encoderParameters;
ULONG quality;
Gdiplus::Bitmap* bitmap = new Gdiplus::Bitmap(L"plot.bmp");
Gdiplus::REAL dpi = 96;
bitmap->SetResolution(dpi,dpi);
// Get the CLSID of the PNG encoder.
GetEncoderClsid(L"image/jpeg", &encoderClsid);
encoderParameters.Count = 1;
encoderParameters.Parameter[0].Guid = EncoderQuality;
encoderParameters.Parameter[0].Type = EncoderParameterValueTypeLong;
encoderParameters.Parameter[0].NumberOfValues = 1;
quality = 100;
encoderParameters.Parameter[0].Value = &quality;
stat = bitmap->Save(L"plot.jpg", &encoderClsid, &encoderParameters);
if (stat == Ok)
printf("plot.jpg was saved successfully\n");
else
printf("Failure: stat = %d\n", stat);
delete bitmap;
GdiplusShutdown(gdiplusToken);
return;
}
我猜想ImageMagick包含一些可以过滤图像以适合画布的特权。聪明的家伙。在导出为JPEG之前,我会尝试调整图像的大小。您可以参考本指南。它基本上说您可以调整bmp的大小(在该示例中,它检查w / h比率,但是很好...)。目标应该是指定您所需的画布大小正好是该大小。
Gdiplus::Bitmap* GDIPlusImageProcessor::ResizeClone(Bitmap *bmp, INT width, INT height)
{
UINT o_height = bmp->GetHeight();
UINT o_width = bmp->GetWidth();
INT n_width = width;
INT n_height = height;
double ratio = ((double)o_width) / ((double)o_height);
if (o_width > o_height) {
// Resize down by width
n_height = static_cast<UINT>(((double)n_width) / ratio);
} else {
n_width = static_cast<UINT>(n_height * ratio);
}
Gdiplus::Bitmap* newBitmap = new Gdiplus::Bitmap(n_width, n_height, bmp->GetPixelFormat());
Gdiplus::Graphics graphics(newBitmap);
graphics.DrawImage(bmp, 0, 0, n_width, n_height);
return newBitmap;
}
And then, save it using the encoder. ALso, you'd like to check whether you might need to set the quality of the resulting JPEG using encoderparameters as shown in the official documentation.
// Get the CLSID of the JPEG encoder.
GetEncoderClsid(L"image/jpeg", &encoderClsid);
// Before we call Image::Save, we must initialize an
// EncoderParameters object. The EncoderParameters object
// has an array of EncoderParameter objects. In this
// case, there is only one EncoderParameter object in the array.
// The one EncoderParameter object has an array of values.
// In this case, there is only one value (of type ULONG)
// in the array. We will let this value vary from 0 to 100.
encoderParameters.Count = 1;
encoderParameters.Parameter[0].Guid = EncoderQuality;
encoderParameters.Parameter[0].Type = EncoderParameterValueTypeLong;
encoderParameters.Parameter[0].NumberOfValues = 1;
// Save the image as a JPEG with quality level 0.
quality = 0;
encoderParameters.Parameter[0].Value = &quality;
stat = image->Save(L"Shapes001.jpg", &encoderClsid, &encoderParameters);
if(stat == Ok)
wprintf(L"%s saved successfully.\n", L"Shapes001.jpg");
else
wprintf(L"%d Attempt to save %s failed.\n", stat, L"Shapes001.jpg");
// Save the image as a JPEG with quality level 50.
quality = 50;
encoderParameters.Parameter[0].Value = &quality;
stat = image->Save(L"Shapes050.jpg", &encoderClsid, &encoderParameters);
if(stat == Ok)
wprintf(L"%s saved successfully.\n", L"Shapes050.jpg");
else
wprintf(L"%d Attempt to save %s failed.\n", stat, L"Shapes050.jpg");
EDIT: JAGPDF also says image DPI is taken into account when painting. SO we probably are on the right path.
Let's say we would like to tile a region of the page with our image. To do so we need to know the image dimensions. Because width() and width() return size in pixels we need to recalculate these to user space units. Image DPI is taken into account when the image is painted onto a canvas. An image usually specifies its DPI. If it is not so a value of images.default_dpi is used
img_width = img.width() / img.dpi_x() * 72
img_height = img.height() / img.dpi_y() * 72
for x in range(7):
for y in range(15):
canvas.image(img, 90 + x * img_width, 100 + y * img_height)
您可以尝试使用此SO答案更改DPI 。
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