我清楚地将我的“ background.png”存储在android下的assets文件夹中。我还检查了它是否在Finder中。
我正在使用Android Studio。
但是,在尝试访问图像时:
public Background() {
textureRegion = new TextureRegion(new Texture("background.png"));
textureRegionBounds1 = new Rectangle(0 - Constants.APP_WIDTH / 2, 0, Constants.APP_WIDTH, Constants.APP_HEIGHT);
textureRegionBounds2 = new Rectangle(Constants.APP_WIDTH / 2, 0, Constants.APP_WIDTH, Constants.APP_HEIGHT);
}
我收到此错误:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: background.png
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:140)
at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
at com.badlogic.gdx.graphics.GLTexture.createTextureData(GLTexture.java:185)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:103)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:95)
at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:91)
at com.com.waylonhuang.game.actors.Background.<init>(Background.java:21)
at com.com.waylonhuang.game.stages.GameStage.setUpBackground(GameStage.java:66)
at com.com.waylonhuang.game.stages.GameStage.setUpWorld(GameStage.java:59)
at com.com.waylonhuang.game.stages.GameStage.<init>(GameStage.java:51)
at com.mygdx.game.GameScreen.<init>(GameScreen.java:16)
at com.mygdx.game.DrifterGame.create(DrifterGame.java:11)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:137)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: background.png (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:136)
at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:222)
at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137)
... 13 more......
我想念什么?
编辑此外,我当前用于工作目录的桌面启动器的路径是:AndroidStudioProjects / libGDXGame
但是,将其更改为:AndroidStudioProjects / libGDXGame / android / assets
我收到这样的新错误:
Exception in thread "LWJGL Application" java.lang.NullPointerException
at com.com.waylonhuang.game.stages.GameStage.draw(GameStage.java:134)
at com.mygdx.game.GameScreen.render(GameScreen.java:25)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:208)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
尝试使用此:
textureRegion = new TextureRegion(new Texture(
Gdx.files.internal("background.png")));
如果不起作用,请检查文件名(区分大小写)。
编辑:一旦他碰巧遇到一个错误的人,看起来那是文件的副本,而不是链接
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