我正在尝试这样做,以便当用户单击内部带有评论的按钮时,它会以乱涂乱画的用户输入和命令弹出。我查看了其他解决方案,但无法使它们中的任何一个起作用。我认为这可能是因为它们都是在watchOS3中实施的建议。我还查看了Apple文档,发现此https://developer.apple.com/documentation/watchkit/wkinterfacecontroller/1619527-presenttextinputcontroller,但我无法使其正常工作。我下面有我的完整代码
import SwiftUI
import Foundation
struct ContentView: View {
@State var counterValues = [0,0,0, -1, -1, -1, -1, -1, -1, -1 ]
@State var counterNames = ["Pullups", "Pushups", "Situps", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""]
@State var counters = 3;
var body: some View {
ScrollView {
VStack {
ForEach( counterValues.indices ) { index in
if (self.counterValues[index]>=0) {
Text("\(self.counterNames[index])")
Button(action: {
self.counterValues[index] += 1
}) {
Text("\(self.counterValues[index])")
.font(.title)
.multilineTextAlignment(.center)
}
}
}
Button(action: {
//Add user input here
}) {
Image(systemName: "plus")
.font(.largeTitle)
.foregroundColor(.green)
}
.cornerRadius(40)
.shadow(color: .gray, radius: /*@START_MENU_TOKEN@*/10/*@END_MENU_TOKEN@*/ )
.padding(20)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
这是特定的按钮,当我单击该按钮时,我希望它允许用户输入,然后将该输入存储在变量中
Button(action: {
//Add user input here
}) {
Image(systemName: "plus")
.font(.largeTitle)
.foregroundColor(.green)
}
.cornerRadius(40)
.shadow(color: .gray, radius: /*@START_MENU_TOKEN@*/10/*@END_MENU_TOKEN@*/ )
.padding(20)
您可以使用textfield尝试以下代码。
struct ContentView: View {
@State
var counterValues = [0,0,0, -1, -1, -1, -1, -1, -1, -1 ]
@State var counterNames = ["Pullups", "Pushups", "Situps", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""]
@State var counters = 3;
@State var textInput = "";
@State var showInput = false;
var body: some View {
ScrollView {
VStack {
ForEach( counterValues.indices ) { index in
if (self.counterValues[index]>=0) {
Text("\(self.counterNames[index])")
Button(action: {
self.counterValues[index] += 1
}) {
Text("\(self.counterValues[index])")
.font(.title)
.multilineTextAlignment(.center)
}
}
}
Button(action: {
//Add user input here
self.showInput.toggle()
}) {
Image(systemName: "plus")
.font(.largeTitle)
.foregroundColor(.green)
}
.cornerRadius(40)
.shadow(color: .gray, radius: /*@START_MENU_TOKEN@*/10/*@END_MENU_TOKEN@*/ )
.padding(20)
if self.showInput{
TextField.init("input", text: $textInput)}
}
}
}
}
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